megaTEN (
tenshinoakuma) wrote2010-01-03 09:42 pm
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Ehhh why not?
HONESTY MEME
Perhaps it's an underlying kind of masochism that pushes me to play games at a harder level than I probably should. But to me, it's how I get the best experience from the game.
Well, it's actually more like... the difficulty of a game has to be difficult but not too difficult for me to best enjoy it.
There's a certain amount of... complacency I get when I play a game that's 'easy' for me. It's like... using a hammer to solve all your problems. Sure, it might not be the best tool for the job, but damn is it easy to use and it's done the job okay enough for you not to use the other tools. That's what easy games are like to me.
But when a game is difficult, whether through the game's own merits or my own self imposed challenge, I find myself using every tool available to give me that extra edge needed to win. It gives a greater sense of skill, I suppose. Fighting tooth and nail in order to claw my way to victory is always exhilarating. I mean, it's like, I come out of a game with my hands practically shaking from (over)excitement and I can't help but feel effected. It feels... good !
I guess I've sort of come to the point where I stop comparing games to other games of the same genre, and start assessing games on their own qualities. These days I assess games based on the 'enjoyment' principle. And for all my bitching and moaning about gameplay issues, or storyline issues, or what have you, these days I'll generally categorise a game as 'good' if I enjoyed it. Whereas in the past, I would immediately cast out a perfectly good game because of its flaws and fail to see the good in it. So yeah, I guess I feel that most of the games I've played are good, because I enjoyed them, even if they're not technically perfect. I'm slowly learning how to do this for writing, buuut I guess it's a bit more difficult since I have a much smaller 'enjoyment' field for writing compared to gaming.
Although I guess any piece of writing that makes me laugh usually automatically gets filed as 'good' in my books.
--
Also, going to be doing my Grade 8 piano this year. This should be... interesting, to say the least. Especially given that I haven't done any piano for THREE YEARS aside from the occasional song every few months and that one time I played for TST. And can't remember any of my Grade 7 scales ! 8D ! But I'm kind of looking forward to having this to learn how to focus in place of Tuesday nights last year, although I'm not looking forward to the theory work.
Perhaps it's an underlying kind of masochism that pushes me to play games at a harder level than I probably should. But to me, it's how I get the best experience from the game.
Well, it's actually more like... the difficulty of a game has to be difficult but not too difficult for me to best enjoy it.
There's a certain amount of... complacency I get when I play a game that's 'easy' for me. It's like... using a hammer to solve all your problems. Sure, it might not be the best tool for the job, but damn is it easy to use and it's done the job okay enough for you not to use the other tools. That's what easy games are like to me.
But when a game is difficult, whether through the game's own merits or my own self imposed challenge, I find myself using every tool available to give me that extra edge needed to win. It gives a greater sense of skill, I suppose. Fighting tooth and nail in order to claw my way to victory is always exhilarating. I mean, it's like, I come out of a game with my hands practically shaking from (over)excitement and I can't help but feel effected. It feels... good !
I guess I've sort of come to the point where I stop comparing games to other games of the same genre, and start assessing games on their own qualities. These days I assess games based on the 'enjoyment' principle. And for all my bitching and moaning about gameplay issues, or storyline issues, or what have you, these days I'll generally categorise a game as 'good' if I enjoyed it. Whereas in the past, I would immediately cast out a perfectly good game because of its flaws and fail to see the good in it. So yeah, I guess I feel that most of the games I've played are good, because I enjoyed them, even if they're not technically perfect. I'm slowly learning how to do this for writing, buuut I guess it's a bit more difficult since I have a much smaller 'enjoyment' field for writing compared to gaming.
Although I guess any piece of writing that makes me laugh usually automatically gets filed as 'good' in my books.
--
Also, going to be doing my Grade 8 piano this year. This should be... interesting, to say the least. Especially given that I haven't done any piano for THREE YEARS aside from the occasional song every few months and that one time I played for TST. And can't remember any of my Grade 7 scales ! 8D ! But I'm kind of looking forward to having this to learn how to focus in place of Tuesday nights last year, although I'm not looking forward to the theory work.
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