megaTEN (
tenshinoakuma) wrote2009-05-16 10:58 pm
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I was going to write something insightful about playing the piano and life, but I can't remember the revelation I had. I'll just leave it at, having too many hobbies and being slow at ALL of them kind of sucks.
RE: No Dying Until the End, I think I might've solved the issue where there was a lopsided-ness to Joshua's Reaper timeline. I'm thinking of splitting it up into Pre-Game, Player and Reaper timelines, which will probably solve the huge lopsided issue once I figure out how all the parts fit together.
The main issue with that, though, is that the ending won't quite work out the same. Since the Player and Reaper sections have that commonality, it's easier to mix them together until suddenly \o/ Pre-Game ends with Joshua's death... so maybe I could work the end of that into the near-ends of the Player and Reaper timelines, since they have a sufficiently 'feeling of dread' feel, even if the Pre-Game timeline doesn't.
Though I could possibly change the Pre-Game ending to something more dreadful hm.
RE: No Dying Until the End, I think I might've solved the issue where there was a lopsided-ness to Joshua's Reaper timeline. I'm thinking of splitting it up into Pre-Game, Player and Reaper timelines, which will probably solve the huge lopsided issue once I figure out how all the parts fit together.
The main issue with that, though, is that the ending won't quite work out the same. Since the Player and Reaper sections have that commonality, it's easier to mix them together until suddenly \o/ Pre-Game ends with Joshua's death... so maybe I could work the end of that into the near-ends of the Player and Reaper timelines, since they have a sufficiently 'feeling of dread' feel, even if the Pre-Game timeline doesn't.
Though I could possibly change the Pre-Game ending to something more dreadful hm.